Vulkan Tutorial: Introduction

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vulkan The Vulkan specification allows a command buffer to be re-executed without re-recording it, if there were no changes made to the resources used

Vulkan in 30 minutes · General · First steps · Images and Buffers · Allocating GPU Memory · Binding Memory · Command buffers and submission · Shaders and vulkan Vulkan is a next generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in PCs, consoles,

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vulkan The Vulkan specification allows a command buffer to be re-executed without re-recording it, if there were no changes made to the resources used

vulkan Vulkan in 30 minutes · General · First steps · Images and Buffers · Allocating GPU Memory · Binding Memory · Command buffers and submission · Shaders and

Vulkan is a next generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in PCs, consoles,